Literature

Reading Fluency and (Multilingual) Readers’ Theatre

Beacco, J.-C. and Byram, M. (2007). From Linguistic Diversity to Plurilingual Education: Guide for the Development of Language Education Policies in Europe. Main Version. Strasbourg: Council of Europe

Grabe, W. (2009). Reading in a second language. Moving from Theory to Practice. New York: Cambridge University Press.

Kutzelmann, Sabine/Massler, Ute/Peter, Klaus (2016). The central teaching and learning processes of Multilingual Readers’ Theatre: a guideline for the classroom. Weingarten: Pädagogische Hochschule Weingarten.

Kutzelmann, Sabine; Massler, Ute; Klaus, Peter; Götz, Kristina; Ilg, Angelika (Hrsg.) (2017). Mehrsprachiges Lesetheater. Handbuch zu Theorie und Praxis. Leverkusen/Opladen: Budrich. Table of contents

Kutzelmann, Sabine & Massler, Ute (2018). Mehrsprachige Leseförderung: Grundlagen und Konzepte. Tübingen: Narr Verlag.

Martinez, M., Roser, N. L. and Strecker, S. (1998/1999). “I Never Thought I Could Be a Star”: A Readers Theatre Ticket to Fluency. The Reading Teacher, 52(4), pp. 326–334.

Mraz, M., Nichols, W., Caldwell, S., Beisley, R., Sargent, S. and Rupley, W. (2013). Improving oral reading fluency through readers theatre. In: Reading Horizons 52(2), pp. 13 – 180.

National Reading Panel (2000). Teaching children to read: An evidence-based assessment of the scientific research literature on reading and its implications for reading instruction. Washington, DC: Available at: http://files.eric.ed.gov/fulltext/ED444126.pdf [Accessed 16 April 2019].

Vasinda, S. and McLeod, J. (2011). Extending Readers Theatre: A Powerful and Purposeful Match With Podcasting. The Reading Teacher, 64(7), pp. 486–497.

Research Approach

Euler, D. (2014). Design-Research – a paradigm under development. In: D. Euler and P. Sloane, ed., Design-Based Research, Stuttgart: Franz Steiner Verlag, pp. 15-44.

The Design-Based Research Collective (2003). Design-Based-Research: An Emerging Paradigm for Educational Inquiry. Educational Researcher, 32(1), pp. 5-8.

Gamification and Meaningful Gamification

Becker, K. and Nicholson, S. (2016). Gamification in the classroom: old wine in new badges. In: K. Schrier, ed., Learning, Education and Games - Volume Two: Bringing Games into Educational Contexts, Pittsburgh, PA: ETC Press, pp. 61–86.

Kapp, K. M. (2012). The gamification of learning and instruction. San Francisco: Wile

Martens, A. and Müller, W. (2016). Gamification. In R. Nakatsu, M. Rauterberg, & P. Ciancarini (Eds.), Hand-book of Digital Games and Entertainment Technologies (pp. 1--23). Singapore: Springer Singapore.

Martens, M. (2014). Reading and "Gamification". Children & Libraries: The Journal of the Association for Library Service to Children, 12(4), pp.19-25.

Related projects

Multilingual Readers’ Theater

Kutzelmann, Sabine; Massler, Ute; Klaus, Peter; Götz, Kristina; Ilg, Angelika (Hrsg.) (2017). Mehrsprachiges Lesetheater. Handbuch zu Theorie und Praxis. Leverkusen/Opladen: Budrich.
http://melt-multilingual-readers-theatre.eu/en

 

Mobeybou

Sylla, C., Pires Pereira, Í. S., & Sá, G. (2019, June). Designing Manipulative Tools for Creative Multi and Cross-Cultural Storytelling. In Proceedings of the 2019 on Creativity and Cognition (pp. 396-406). ACM. doi>10.1145/3325480.3325501
http://mobeybou.com/

 

STREEN

Ribeiro, P. R. et al. (2018). Empowering children to author digital media effects for reader’s theatre’, Proceedings of the 17th ACM Conference on Interaction Design and Children, {IDC} 2018, Trondheim, Norway, June 19-22, 2018, pp. 569–574. doi: 10.1145/3202185.3210793.
http://ami.dthal.net/projects/streen/

 

RheijnLand.Xperiences

Timo Kahl, Ido Iurgel, Frank Zimmer, René Bakker, Koen van Turnhout: RheijnLand.Xperiences - A Storytelling Framework for Cross-Museum Experiences. ICIDS 2017: 3-11